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1.0.0 Released under GNU GPL (11/2/02)
0.3.7 Fixes(03/26/02)
- Tabbed dialog: Made login dialog use default chess server if no properties file yet exists.
- Added cancel to playerInfoDialog, and personal Lists and chatframe channel list dialog popup menus.
- All popup triggers now check both pressed and released in order to be fully compatible since a trigger on one platform could be pressed while released on
another. (listdialog, chatframe)
- Cleaned up player dialog popup code a bit.
- Beginning game title now set with pk12 as backup.
- Default colors fixed, properties setting of default values handler improved.
- Table sorting improved.
0.3.6 Fixes(10/09/01)
- Fixed issue which could cause a single players info to appear in seperate windows.
- Linux timeseal is now working.
- Fixed error which would not show default property values until the program had been bounced at least once successfully.
- Fixed error which prevented refresh times from changing unless program was bounced.
- Fixed improper restoration of iconified and maximized frames.
- Fixed improper storage and restoration of properties file.
- Added storage of channel window information so that they will be open when you restart the program.
- Optimizations for faster program load.
- Added check for required libraries at startup.
0.3.5 Fixes(9/9/01)
- Updated match panel to reflect that individual time controls was removed.
- Some changes to main menu.
- Repaired a null pointer applet error which occured when closing applets.
- Java speed optimizations.
- Compensation for run-together of final game packet and game end message of FICS.
- Sought list and games list automatically refresh. speed configurable.
- Right-click menu for games in player info window: examine, mailstored
- Optimizations for faster program load.
- Game window resizing improved. (This feature will soon be replaced by standard selectable game window sizes.)
0.3.4 Fixes(8/28/01)
- Fixed issue with game chat not showing up in game window.
- Fixed issue with in game chat not following the selected type.
- Fixed issue with improper parsing of the fics% prompt. This affected game ending, timeseal data, and many others.
0.3.3 Fixes(8/10/01)
- “it” command output no longer goes to game window.
- Game window chat colors not correctly shown.
- Chat no longer duplicated for xtell and tell.
- Fixed parsing of channel numbers in () since multiple () may show up for "important" people e.g. Joker(TM)(50)
- Made adaptations for java bug#4309079 which is fixed in java1.4.
- More compact event handling reducing file size.
- Fixed cancelled login not reenabling Login menuitem.
- Timeseal checkbox state now stores properly with the server panel.
- Chat window no longer maximized on connection
- Simul is unsupported, but we no longer ‘set simopen 0’.
- No longer necessary to ‘set flip 0’
- Game timer now stops upon server disconnect.
0.3.2 Fixes
- Add version # back to program title.
- Corrected first var command not displaying information.
- Improved and streamlined login timeout handling.
- Added more instructional tool tips.
- More compact event handling reducing file size.
0.3.1 Fixes
- fixed login no-timeout issue and subsequent delay in program closure due to connecting socket still blocking.
- fixed channel window creation when not online(not allowed).
0.3.0 New Features
- New code architecture for easier maintainance.
- Sought graph
- Window positions stored for each desktop resolution
- Castling implemented on the practice board
- Match request forms and storage
- Seek post forms and storage
- Multiple login forms and storage
- Examine game commands implemented
- Bsetup command partially implemented
- Captured pieces display
- Sound
- Individual channel chat windows
- Chat windows colors selectable
- In game chat colors selectable
- Linux timeseal edition
Version 0.2.0 - 05/15/01 Beta2 w/Windows Timeseal
New Features
- timeseal implementation
- Password / login name storage
- FICS Configuration variables control
- List windows
- censor list
- gnotify list
- notify list
- idlenotify list
- noplay list
- public lists too
- User Data Window
- users game history
- users adjourned games list
- users journal entries (if public)
- users finger data
Issues
- Bell sometimes starts ringing and won’t stop. Rare
- Solved: JInternalFrames were not properly disposing due to a java error which was fixed in the most recent JRE.
- see also Issues for 0.1.0 which were not solved.
Version 0.1.0 - 04/10/2001 Beta1
Features
- Sortable games list.
- Sortable games sought list.
- Other stuff I can’t think of. I’m no marketing guy...
Issues
- The client will change your server configuration variables and not restore them to their original values.
Not an issue unless you also use telnet to connect to fics, and don’t know how to configure your FICS telnet variables to your likeing.
- Bell sometimes starts ringing and won’t stop. Rare.
- Many features are not yet implemented.
- the RAW button lets you send the server direct data,
Be careful not to change the text / game format variables or the interface may not be able to parse properly. Also, some responds will not appear as text which means the interface is parsing and using that particular data.
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